The Digital Divide

The times, they are a-changin’.

Turned on that television box recently? Your ears are due for plenty of heavy talking about the economy, the President, the war, the weather — the same things we always hear, and the same things most of us would probably prefer to ignore. So what’s a college kid to do? Turn off the TV, maybe, and go muck about in the snow. You could watch a movie. Or you could just hit the mute button, take a long breath, and start on that seven-page paper you’ve been putting off and off for as long as procrastination will allow.

And then there are video games.

Even the uninterested can’t deny those murder simulators have come a long way from Pacman and Pong. They’ve come saddled with their own set of issues, too, like any emerging form of media: controversy, false accusations, and irresponsible reporting pushing a misinformed America to break out the pitchforks and torches. But the times are changing, ladies and gents, and video games are inseparable from the same waves pushing technology — and society — further and further into the future.

This small slice of Unwind will talk games of all shapes and sizes. Expect to see reviews, rants, and, when philosophy strikes, reflections on the state and future of an industry that topped $22 billion in sales over 2008. Expect to see some technology talk mixed in as well, as some of the coolest things in games and beyond are closer than you might think.

It’s my hope that even those who haven’t touched a joystick since the original Pong might find something to like here. Video games no longer come with the awkward basement-staying stigma they once held, and they’ll only continue to grow over the coming years. We have a legitimate industry here, folks, and it would do well for every child of the modern times to sit up and take notice.

P.S. Hi! I’m Matt.

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No Comments on "The Digital Divide"

  1. pantone175c
    17/02/2009 at 2:32 pm Permalink

    Looking forward to it Matt!

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